An excellent report from IGN.com's Hilary Goldstein regarding Marc Ecko's opening presentation at DICE 2005 in which Ecko discusses how he thinks the game industry can move beyond hardcore gamers and bring in the masses. Ecko's career has been built on hip hop fashion and he is currently working on a graffiti game with Atari called Getting Up: Contents Under Pressure.
Goldstein includes a brief explanation of Ecko's five influential trends to consider:
Popstalgia
Instant Gratification
Marketing of the Apocalypse
Customization
Democratization of Design
It's well worth checking out his description of these concepts, even if you're not interested in games. Goldstein points out that Ecko is worth listening to because he's an outsider and said that about half the industry audience seemed to be visibly rejecting his statement while the other half was as "attentive" as anything he'd seen at the conference. Goldstein also rightfully points out that the bottom line will be execution. What he doesn't point out is that, if one looks at the history of outsiders who started in rap music and then went on to success in other areas, one sees entrepreneurs who understood how to take what an industry deemed to be a niche and mainstream it. They don't always succeed, but they sure don't go away just because of an initial failure.
GameSpy's Dave Kosak brings in a bit more about Ecko's background in his take on Ecko's presentation (I'm not faulting Goldstein, his piece is clear and focused). Regarding Ecko, Kosak says,
"He's used to being the outsider. When he was trying to sell his tee-shirts to chain stores, fashion industry executives rankled or told him he didn't know the business and didn't know what he was doing."
I've read so many variations on that story about people who now eat multiple lunches at the tables reserved for slow moving corporate execs, it's not even funny. Kosak says that the talk generated a lot of discussion among GameSpy editors and Goldstein described half the crowd as attentive, so it sounds like he will be listened to, at least for the moment, no matter how well his first game does.
Speaking of failures, because I'm running Mac OS with Internet Explorer, I'm greeted at the IGN.com site with a popup window that tells me that there are "known problems" with using the site while running this combination. Fine, thanks for telling me. I've made my choice. But don't pop up a window with the same statement every time I go to a new page. My browser is set
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